An unlikely adventuring company gathered in a guild hall
A Nikam Studios game
Fantasy guild managementIn development
Legends, Eventually...

Legends, Eventually...

Build a guild whose legends are earned, not assigned. Recruit unlikely adventurers, send them into danger, and live with the stories that come home.

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Your guild. Their history.

Heroes are not selected in advance.

Legends emerge from the recruits who survive, fail spectacularly, form impossible friendships, and leave stories behind for the company that follows.

You choose who goes, what they carry, and which danger is worth the risk. The guild remembers the rest.

The rhythm of the guild

RecruitEquipExpeditionRemember
01

Build the company

Turn an unlikely collection of recruits into a group worth caring about.

02

Risk the expedition

Choose who goes, what they carry, and which story is worth the danger.

03

Inherit the consequences

Friendship, rivalry, triumph, and loss shape what the guild becomes.